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You can store up to 12 Macros in F1-F12.
You can Trigger Macros F1-F12 just by pressing their corresponding keys.
When you are in Play Mode in the Play Screen (Remixing Studio), press down Shift and a function key like F1 or F5. Certain laptops require you to press the FN key and the F1 so you would have to hold down 3 keys not 2.
Macros are like snapshots of whatever is going on. What tracks are locked. What settings you have made.
* Note, you can also start Mixman playing directly from a Macro. Just press the function Key that has a stored Macro in it and Mixman will begin.
At the moment, you must use the mouse for scratching. Get your cursor on the strobe light area (kind of reddish orange) on either of the two turntable images in the Remixing Studio and “click-and-drag” don’t let go. Scratching scratches the last sample of the last track you touched.
So for instance, if you click a vocal and trigger it and let go and then do scratching, it will be scratching that sound even though its not playing or locked. There are more advanced settings for Scratching under the Options in the Control Room.
* Also, if you have not loaded or touched a sound, there is a default scratch sound.
* Future versions of Mixman Spin Control will offer auto-scratch.
The T key triggers AUTO-WARP on and off. This is really handy because you can control the WARP in precise ways. The indicators to the left that say Last, All, A/B, C/D determine what tracks will have WARP applied to them. Last = last track touched. All = All tracks playing A/B = left side of TT and C/D = right side of TT.
There are settings under Options for Auto-WARP. These can be very dramatic. You can change the shape of the pattern of the WARP and you can set the length of time it takes for the entire shape to complete itself.
Right mouse click on the WARP preset slot and choose from the list. You must save the Mix file to have the WARP re-load the next time you open that song. Mixman offers 12 presets at a time and each song (.MIX file) loads its default 12. You may need to be in Stop Mode to make new selections.
Double-Click on the FX Slot. From the Load Dialog navigate to your WARP FX folder (Program Data/Mixman Technologies/WARP FX). Select a preset and click Load or Open.
All TRK files and All MIX files from earlier versions of Mixman or earlier products should work fine in the current version of the Mixman Spin Control for Win7.
However, you will have to move those files over manually. See further info in FAQ about where to put TRK and MIX files.
Once you have a performance, you can Export it to a linear sound/audio file. Go to the Control Room and click on the Export button. Select “to a file...” You have two choices, you can Export to Windows Media which is a compressed format, or you can Export to 44K 16bit stereo Wav file which is suitable to burn an audio CD.
You may also share your file to your Facebook wall and/or Mixman Radio™.
There is a Keyboard Layout PDF that installed with the App. Go to the Start Menu, Mixman Shortcuts and find the shortcut to the Keyboard Layout.
There is also an appendix on the Mixman Reference Card on the How To Section of the website that lists most of the keyboard commands for Mixman.
Make sure you are in stopped mode. Nothing should be playing. And the Green Play button should NOT be active.
Click the Question Mark symbol “ ? “ on the lower left hand side of the screen, it turns on Expanded Bubble Help. When you roll over any element in the Mixman App, there will be additional information provided.
* You cannot turn it on or off while you are playing.
Just click the Save button to Save your performance. It will default you to the My Mixes folder. We recommend you save it there or make sub-folders to organize your saved performances. When you Save it creates a .Mix file. That is MIxman’s format for saving Songs and Performances. .Mix files remember what sounds are loaded in what location, what the settings are, if there are any Macros stored, and any performance Data.
Did you press Play button? You can’t hear sounds in Mixman without pressing Play and then triggering sounds. If that doesn’t solve things, you may need to check your speakers or your sound card settings with your computer.
You must use Mixman Spin Control to “load” in sounds one-by-one.
MP3s will not load at this time, and it is not recommended that you try to load a full linear file of a song in to Mixman. The results will not be what you expect.
Mixman is for sample-based audio loops, and while they can be long files — generally they are not super long and not entire linear songs which are also a composite of all the sound sources in a song. Mixman is designed for separate sounds being controlled.
No, currently Mixman Spin Control supports Mixman TRK, PC WAV files, and REX files. Mixman Loop10, loads songs and doesn’t support loading tracks one at a time.
Mixman does not authorize the use of any copyrighted sounds, samples, loops or music that you do not have the right to use.
Yes, Mixman supports importing of Wav, Rex and TRK files.
If you double-click on a track indicator light (#’s 1 to 32 in the interface) - it will launch the Load Track Dialog. Navigate your hard drive to find the sound file you wish to load.
You will need Recycle by Propellerhead to create a Rex file which you can then load and auto-converts to Mixman TRK file.
You can create your own TRK files using the Track Make Studio in Mixman Spin Control.
Yes, you can use the mouse and sometimes need to use the mouse, but we recommend learning to play Mixman with the keyboard as it’s a lot more fun and you have more control. Using the mouse to turn a track on and off is the same as locking it. You will never be able to trigger a key manually with the mouse.
* Tip: certain tracks in Mixman usually found in the track indicator that corresponds to the comma key “ , ” have two-states. That means when you hold it down manually it plays one way and when you lock it, it plays another!
In Mixman’s Remixing Studio (sometimes called the “Play Screen”), you can trigger sounds, lock sounds, apply FX, use scratching, cross-fader and trigger macros along with other real-time controls. When you Click the Record button in the Play Screen, Mixman is tracking every move you make. It remembers what sounds are loaded, and any changes you make. When you hit Stop and then Play, it will play back your performance exactly as you just Recorded it. This is different than recording a sound.
*You must have performance data to Export or Share.
You can Edit in the Editing Studio
You can add Overdub in the Recording Studio
You can Export to CD-quality stereo Wav file
You can Share on Facebook or Mixman Radio
You MUST have performance data to use the Editing Studio, otherwise there is nothing to edit. Remember, Mixman didn’t record sounds, it recorded your moves and the Editing Studio doesn’t edit sound files it edits your performance data.
You also need a performance to use the Overdub mode in the Recording Studio. Again, if you don’t have a performance, there is nothing to apply an Overdub to. You will see a green bar representing the performance from the Play Screen when you are in the Recording Studio.
You must have a performance to Export or Share to the web.
Mixman requires that you have some kind of input microphone either built-in or plugged in. As well, you must check your Windows settings to make sure that the microphone input is selected and not muted or Mixman won’t be able to get the input from your voice or other source.
If your PC has an input jack, you can also take the output of a Keyboard, Synthesizer or any device that has audio to use for making a Sample or Overdub, it doesn’t have to be your voice on a microphone.
Yes, due to the request of users, we now display the corresponding key on the Track Indicator Lights. So if you see the letter “M” on the screen, that represents the sound that corresponds to pressing M on your PC keyboard.
Mixman Spin Control still has 32 individual track support. See below for details:
Platter .PLT files are an advanced power move in Mixman. Many people new to Mixman get confused and accidentally press the K and the D keys which flip the platters. The way Mixman defaults now, is that the K and D buttons are disabled. To enable the other 16 tracks so that you can toggle with the K and D keys between all 32 tracks, you must go to the Options section from the Control Room. Click Options. Select the Audio Tab. And click the checkbox that enables Platter support. Now K and D will work.
*Note, Mixman App Free Version does not support 32 tracks. You must have a Full feature version for 32 tracks.
(.RFX file is the format for a WARP FX)
TMX is the Mixman file format that saves your work in the Track Maker Studio. It remembers any source sounds you loaded in, and settings you have on those sounds and all the patterns and sequences that you created. You can make as many as you like.
Those are for quick loading of songs. You can store a Mix file in any of those slots and then when you start Mixman, you can just click, 1, 2, 7, etc...to load a song you’ve previously stored.
Check back to the website in the near future for How To Videos with advanced power moves. However, one important feature under Options is Pitch Shift in the Remixing Studio. There are two different ways to do pitch shift in real-time. You may want to experiment with and try both ways to see the difference.